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- You reached the
- END
- of
- Oxyrons first
- release on
- AMIGA
- called
- Killing Time
-
- And as always
- the nostalgic
- Upscroller
-
- Lets go for
- some detailed
- Information
- and Credits
- for this
- product
-
- ---
-
- Lets start
- with the coding
-
- Intro, endpart
- and loadersystem
- were developed
- by
- Dante of Oxyron
-
- ---
-
- The rotzoom
- coded by tts
- runs on a
- 4096 color
- copper screen
- ofcoz in
- one frame
-
- I think its enough
- about this part
- becoz nowadays a
- rotzoom is nothing
- special on amiga
-
- ---
-
- The second part of
- this demo is
- called The Maze
- its using the same
- usual 4096 color
- coppermode
- some special
- features:
-
- animations
- sinus plots
- shade plots
- interference
- feedback
- rotzoom
-
- by the way
- coding by tts
-
- ---
-
- The next part
- is featuring
- a texturemapped
- city
-
- I think there
- is nothing
- special about
- this part
- except of the
- high resolution
-
- Coding by Axis
-
- ---
-
- After this city
- tts shows you
- some realtime
- ifs fractals
-
- just to kick
- some legendary
- mens asses
-
- hi a.. dont
- take this too
- serious
-
- ---
-
- Now the most
- unimpressive part
- of this demo
-
- The linevectors
- were coded by
- tts
- even though hes
- not very proud
- of them
-
- by the way
- this is the
- first part he
- ever coded on
- amiga
-
- ---
-
- Now lets go on
- with the
- gouraud
- spacecut
- coded by axis
- Its nothing
- special
- and only coded
- to fill up the
- disk
-
- To make them as
- ugly as possible
- we even dithered
- them
-
- ---
-
- Axis next part
- in this demo
- is a
- texture mapper
-
- It looks the
- same like
- the gouraud
- but this is ok
- because it is.
- ehh... heard
- somewhere b4?
-
- ---
-
- the next
- routine in this
- demo is a
- realtime
- morph coded
- by axis
-
- at this moment
- we have to
- throw out some
- BIG thanx to
- Chaos of Sanity
-
- without him we
- wouldnt have
- been able to
- finish this
- demo
-
- by the way
- chaos did the
- first real
- morph on amiga
- and
- I started to
- code this
- routine after
- chaos give me
- some infos about
- morphing
-
- but chaos
- this part uses
- a total different
- principle than
- yours, so please
- dont care about
- it
-
- ---
-
- Last but not
- least
- tts presents his
- texture tunnel
-
- This effect uses
- again the 4096
- color copper mode
-
- ---
-
- So thats it
- about coding
-
- Now lets go
- on with the
- graphics,
- or let us call
- it raytracing
-
- All this stuff
- was raytraced by
- tts of oxyron
-
- ---
-
- The third
- important art
- concerning demos
- is music
-
- The first
- module was
- composed by
- starfox
-
- ...
-
- ---
-
- After giving
- you some infos
- about this
- demo i -axis-
- want to throw
- out some personal
- greetings
-
- lets start with
- the c64 scene:
-
-
- Hi Slammer!
-
- I hope you like
- this lame amiga
- demo
- and I am curious
- to watch your
- first demo on pc.
-
-
- Moi Bob!
-
- Its always nice
- to meet you on
- parties and talk
- about mathematical
- stuff, you know?
- Is censor still
- active on c64?
-
-
- Yeah Hcl!
-
- Long time no c!
- What about
- releasing a new
- booze design
- demo?
-
-
- Yo Glasnost!
-
- What do you
- think about
- mutating
- vector camels?
- Kick slammers
- ass!
-
-
- and now following
- the amiga guys
-
-
- This time only
- greetings to the
- Scala freax
-
- especially to
- chaos of sanity
-
- ---
-
- So graham
- enters the board
-
- so finally our
- first amiga
- production is
- about to be
- released...
-
- but not a single
- contribution
- from me!
-
- doesnt really
- matter coz tts
- and axis did not
- manage to do
- something for our
- c64 demo which
- hopefully will be
- released at this
- party.
-
- now some personal
- messages
-
-
- decca of lego
-
- well, nothing to
- say, ill meet you
- at the party.
-
-
- cruise of esm,taboo
-
- thanks for the kewl
- c64 graphics...
-
-
- ramjam of atlantis
-
- yes, and someday
- ill return a
- sending.
-
- ...
-
- no more messages
-
- out of mind
-
- ---
-
- To get in touch
- with
- OXYRON
- remember to
- note the
- following
- address:
-
- RRR of Oxyron
-
- Timo Buschmann
- Pierenkemper 13
- 45891 Gelsenk.
- Germany
-
- AGA prefered!
-
- Some greets to
- the ones who
- definately
- deserve it
- like
-
- Yup - Offence
-
- Druid, Trooper,
- Digger - Agony
-
- 501 - TRSI
-
- Equalizer -
- Chrome
-
- Marc, Sys,
- Styx, Pha Q -
- Alpha Flight
-
- Gop - Paralax
-
- Lord Red -
- Extacy
-
- Bad Bytes C64
-
- Stasi, Doxx
- Noice
-
- Slammer, Kring
- Camelot
-
- Authopsy -
- Hoodlum
-
- Derbyshire Ram,
- Intruder -
- Avantgarde
-
- M. Strilecki -
- X-Ample
-
- T.I.A.
-
- Maja - F4CG
-
- Vengeace,
- Morbid - SCS
-
- Unifier -
- Spirit
-
- Diabolo -
- Padua
-
- Sebaloz -
- Keen Acid
-
- TDJ - Focus
-
- Lybis - BCD
-
- Avalanche, RJ
- SMD - Atl
-
- Funny - FF and
- Rebels 64
-
- Merlin - M8
-
- Garth - Arcoss
-
- Syco -
- Chromance
-
- Roadrunna,
- Jerry - Triad
-
- Black Widow -
- Gothic Design
-
- Shades, Grize,
- Jim Morrison -
- Shazam!
-
- Acidchild -
- Taboo
-
- Fanta - Plush
-
- Silke and Silvia
-
- Boonshagger aka.
- Kangarookie aka.
- Jazzcat - Legend
-
- Jon Wells -
- Visualize
-
- Anja and Melanie
-
- Birgit and Anna
-
- and the fucking
- forgotten rest!
-
- R.I.P.
-
- It took me two
- hours to write
- the word rest!
-
- out of crap error
-
- thanks for the
- moral support of
- axis and tts for
- the crap
- guiding!
-
- ---
-
- hiho
- TTS is here
- to tell you some
- words about this
- demo
-
- in the last
- hours before the
- competition lots
- of problem came
- up and so this
- version is very
- LAME in my
- opinion
-
- The reason why
- we released it
- was, that we
- wanted to tell
- the scene about
- our existance
-
- well some fast
- party amiga
- greetings are
- flying to
-
- Sanity
- Polka Brothers
- Complex
- Andromeda
-
- huh, i am so
- fucking tired
- after about
- fourty hours of
- fixing the demo
- whitout any
- success
-
- if you decrunch
- file -huhu-
- you can find a
- harddisk
- installing
- programm
-
- well thats it
- for me
- i am going to
- have some hours
- of relaxing now
- before the amiga
- demo competition
- starts
-
- over and lame...
-
-
-
-
-
-
-